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13 Compuserve/Prodigy
In the 1980s, they became the first mainstream companies to offer consumer Internet access. CompuServe was more for the geek set; Prodigy was more for the masses.
14 The Well
The precursor for social networking, the Whole Earth ‘Lectronic Link, founded in 1985, was the original (now longest-running) virtual community. It gained popularity for its forums.
15 Vices
Regulators scrapped plans for a .xxx domain, but vice remains one of the Net’s biggest businesses. Online gambling, illegal in the U.S., topped $12 billion last year; online porn was $2.84 billion. Searches for “Paris Hilton video” return about a million hits.
16 Spam/Spyware
Unsolicited e-mail, and software that watches your Web habits, mushroomed from annoyance to menace. Junk e-mail now accounts for more than 9 of every 10 messages sent over the Internet.
17 Flash
Adobe’s Flash player is on 98% of all computers. Seen a video on YouTube or MySpace? Then you’ve probably used Flash. It animated the Web, spawning zillions of online cartoons and videos.
18 Online mapping tools
MapQuest started saving marriages in 1996 by offering turn-by-turn directions. Followers such as Yahoo and Google beam directions to cellphones and offer satellite images of neighborhoods.
19 Napster
Created in Shawn Fanning’s dorm room, Napster let more than 26 million people tap into a free database of music. Record companies shut it down. In its wake emerged legitimate download sites, such as Apple’s iTunes.
20 YouTube
The video-sharing site, bought by Google in 2006 for $1.65 billion, ignited a user-generated revolution online and introduced millions to the delights of Stephen Colbert, Chad Vader and Lonelygirl15.
21 The Drudge Report
Matt Drudge’s news site helped break the Monica Lewinsky story in 1998, paving the way for politically-minded bloggers everywhere. He claims to have about 500 million visitors a month.
22 Bloggers
The more than 75 million Web logs have changed how the world gets its news. Bloggers have challenged the traditional media, lobbied for and against wars, started debates, and posted far too many pictures of their pets.
23 Craigslist
Craig Newmark’s gathering place for (mostly) free classified ads changed the way we find apartments, cars and dates. The site relies on users who supply friendly neighborhood information — about 14 million ads a month.
24 MySpace
This online hangout has replaced the mall as a home away from home for teenagers. The site has more than 173 million personalized pages. News Corp paid $580 million for it in 2005.
25 Gaming and virtual worlds
More than 19 million globally pay to explore three-dimensional Massively Multiplayer Online (MMO) games such as World of Warcraft and virtual communities such as Second Life, which let players do business or just hang out. Both use the easy connections fostered by the Web to build communities.
There is a quiet though common perception in the old homeland that Filipinos immigrating to the US eventually are treated as second-class citizens.Still, the unpowered reel mower that they test -- it's very similar to the one that I own -- gets high marks:
This archaic, human-powered technology still has its strengths. At a run, it was faster than the walk-behind mower. It was the most maneuverable and lightest machine, and the easiest to store in a crowded garage. The sweat level was high, but it scored well on moral superiority: No emissions, little noise, and the only fuel to buy was Gatorade. Big complaint: It rolls over weeds without cutting them — a real drawback at my place.
That is the main drawback, one that I deal with by using one of these. Another advantage of the unpowered mower is that you can start your kids mowing with them earlier -- my daughter mowed her first lawn at the age of 9. And the PopMech advice to wear earplugs when using any kind of power mower is good advice -- I've done that since I was a teenager (also for live music and shooting), and my hearing remains surprisingly good.